Initialize engine version: 2017.1.0p4 (892c0f8d8f8a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics Family (ID=0x116)
    Vendor:   Intel
    VRAM:     1070 MB
    Driver:   8.951.9.3000
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\andrea\Desktop\GGJ2018\zip\RELEASE\Message sent_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\andrea\Desktop\GGJ2018\zip\RELEASE\Message sent_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\andrea\Desktop\GGJ2018\zip\RELEASE\Message sent_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\andrea\Desktop\GGJ2018\zip\RELEASE\Message sent_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\andrea\Desktop\GGJ2018\zip\RELEASE\Message sent_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\andrea\Desktop\GGJ2018\zip\RELEASE\Message sent_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\andrea\Desktop\GGJ2018\zip\RELEASE\Message sent_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\andrea\Desktop\GGJ2018\zip\RELEASE\Message sent_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\andrea\Desktop\GGJ2018\zip\RELEASE\Message sent_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\andrea\Desktop\GGJ2018\zip\RELEASE\Message sent_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\andrea\Desktop\GGJ2018\zip\RELEASE\Message sent_Data\Managed\UnityEngine.Timeline.dll (this message is harmless)
Loading C:\Users\andrea\Desktop\GGJ2018\zip\RELEASE\Message sent_Data\Managed\UnityEngine.Timeline.dll into Unity Child Domain
Platform assembly: C:\Users\andrea\Desktop\GGJ2018\zip\RELEASE\Message sent_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Users\andrea\Desktop\GGJ2018\zip\RELEASE\Message sent_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in  0.024 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 5.868351 ms
The prefab 'FPSController' has multiple NetworkIdentity components. There can only be one NetworkIdentity on a prefab, and it must be on the root object.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 172c -> priority: 1 
  Thread -> id: 147c -> priority: 1 
Releasing render texture that is set as Camera.targetTexture!
 
(Filename:  Line: 3751)

